What to say about this great game. It's hard to start. After playing classic risk for many years, it was time for something new. I'm a strategist by nature, but found classic risk to become dull and boring after playing it many times. One of the main problems was the length of games. They took too long. Now, the new version has the capability of being played like classic risk for the occasional game, but the new and added features for 2210 version add an exciting aspect to the game. Nuclear devestation can change the format of the board for every game, making vital continental borders nonexisitent (North America and Europe...). Also, the new command cards allows for players to always have a shot at the game. Hucking nukes up in the air can always be a risk, but that's why they named the game that. I too think that the turn order and limited turns are the best addition to the game. They force new strategies, and can add new twists to every game. All in all, it's the best board game I've ever played.
Rating:
[5 of 5 Stars!]